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Front Cover |
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Emotions, Technology, Design, and Learning |
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Copyright |
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Contents |
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Contributors |
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Foreword |
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References |
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Preface |
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Emotions, Technology, Design, and Learning |
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Envisioning the Empathic Learning Environment |
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Emotions and Affect Recognition Systems |
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Reviews on Emotions, Affect, and Design |
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Interactions, Design, and Learning |
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References |
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Section I: Emotions and Affect Recognition Systems |
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Chapter 1: Emotions in Adaptive Computer Technologies for Adults Improving Reading |
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Affect-Sensitive ITSs for College Students Learning STEM Topics |
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What Affect States Do Learners Experience? |
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Automated Tracking of Affective States During Learning |
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How Does the Computer System Respond to Learners Affect States? |
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Building ITS with Dialogs and Trialogs for Struggling Adult Learners |
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Dialogs |
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Give Students Choices |
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Assign Texts Within the Students Ability |
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Give Supportive Short Feedback |
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Gauge the Prospects of Active Learning |
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Gauge Who Should Summarize |
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Trialogs |
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Challenges and Limitations |
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Acknowledgments |
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References |
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Chapter 2: A Real-Time Speech Emotion Recognition System and its Application in Online Learning |
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Introduction |
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Real-Time Speech Emotion Recognition System |
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Graphic User Interface |
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Major Functions |
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Methods and Procedure |
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Voice Activity Detection |
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Speech Segmentation |
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Signal Pre-processing |
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Acoustic Features |
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Support Vector Machines (SVMs)-Based Learning Model |
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Statistics Analysis of Emotion Frequency |
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Experiments |
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Offline Experiment |
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Real-time Recording and Recognition |
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Application in Online Learning |
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Use of Emotion Detection in Online Learning |
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Challenges |
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Experiment Scenario and Results |
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Experiment Scenario |
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Speech Data |
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Results |
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Discussion |
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Future Work |
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Conclusion |
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References |
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Chapter 3: Pedagogical Agents and Affect: Molding Positive Learning Interactions |
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Introduction |
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Pedagogical Agents: A Brief History |
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Design and Implementation of Pedagogical Agents |
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Emotions During Tutorial Interactions |
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Politeness |
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Emotion and Empathy |
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Assessing the Impacts of Pedagogical Agents |
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Cognitive Outcomes |
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Affective Outcomes |
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Self-perceptions and Feelings Toward Learning |
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Motivation, Interest, and Self-efficacy |
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A Path Forward for Pedagogical Agents |
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Increase Nonverbal Fidelity |
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Strengthen Links Between Agent Behaviors and Learner Emotions |
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Build Real Relationships |
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Conclusion |
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References |
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Chapter 4: Implementation of Artificial Emotions and Moods in a Pedagogical Agent |
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Introduction |
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Theoretical Approaches to Emotions |
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The Discrete Approach |
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The Two-dimensional Approach: Circumplex Model |
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The Three-dimensional Approach |
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Plutchik's Multidimensional Approach |
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The OCC Model |
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Capturing the Student's Emotions in the Learning Process |
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Artificial Emotions |
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Architecture of Emotional Agent |
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The Emotional Pedagogical Agent for a Multiple Choice Questions Test |
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Conclusions |
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Acknowledgment |
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References |
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Section II: Reviews on Emotions, Affect, and Design |
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Chapter 5: Measuring Emotions: A Survey of Cutting Edge Methodologies Used in Computer-Based Learning Environment Research |
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Introduction |
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Emotions: A Primer |
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How Are Learners' Emotional States Measured in Research with CBLEs? |
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Facial Expressions |
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Body Posture |
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Physiological Patterns |
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Self-Report Measures |
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Log-Files |
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Context Feature Mining |
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Language and Discourse Feature Analyses |
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Multimethod Emotion Classification: Is It Worth It? |
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Theoretical and Analytical Considerations in Measuring Emotions |
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Conclusions and Recommendations |
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Acknowledgments |
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References |
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Chapter 6: Designing Tools that Care: The Affective Qualities of Virtual Peers, Robots, and Videos |
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The Integral Nature of Affect and Cognition |
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Virtual Peers |
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Virtual Peer Affect |
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Affective Role Models |
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Humanoid Robots |
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Robots and Affect |
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The Robot Friend Atti |
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Designing for Children: Interplay Between Designers and Children |
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Online Videos |
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Instructor-Learner Interaction in Online Learning |
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Compensatory Strategies |
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Conclusion |
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References |
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Chapter 7: Emotional Design in Digital Media for Learning |
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Introduction |
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Defining Emotion, Mood, Affect |
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Emotion and Cognition |
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Emotions and Learning |
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Emotional Design in Digital Media for Learning |
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Emotional Design Through Information Representation |
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Emotional Design Through Interaction Design |
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Situational Interest |
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Guided Activity Principle—Animated Pedagogical Agents |
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The Theoretical Foundation of Emotions and Learning |
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Pekruns (2000) Control Value Theory of Achievement Emotions |
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Moreno and Mayers (2007) Cognitive Affective Theory of Learning with Media |
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Picards (1997) Affective Computing |
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Toward an Integrated Cognitive-Affective Model of Multimedia Learning |
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Research Agenda for the Study of Emotional Design |
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Research on Design Factors Impacting Learners' Emotion |
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Research on the Impact of Emotion on Learning Outcomes |
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Research on Measuring Emotions |
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Research on Appropriate Responses to a Learners Emotional State |
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Conclusion |
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References |
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Chapter 8: What Sunshine Is to Flowers: A Literature Review on the Use of Emoticons to Support Online Learning |
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Introduction |
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Method |
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Emoticons and Electronically Mediated Communication |
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Emoticons and Group Differences |
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Emoticons and Social Contexts |
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Emoticons and Online Learning |
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Improving Communication |
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Enhancing Social Presence |
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Building Community |
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Limitations and Gaps |
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Future Research |
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Instructional Recommendations |
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Conclusion |
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References |
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Chapter 9: Robots, Emotions, and Learning |
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The Role of Emotions in Education |
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Why Should We Value Emotions Along with Cognition in Education? |
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What Role Can Technology Play? |
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Cases Where Emotions Influence Students Learning in a Technology Environment |
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Fixing Work Instead of Fearing Learning |
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Displacement of Emotions |
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Affection and Gratitude Display Toward a Robot Versus Disengagement |
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Pity—a Caring Emotion from Student to Robot |
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Existing Emotions Will Emerge even in Robotics Technology |
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Conclusion |
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References |
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Section III: Interactions, Design, and Learning |
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Chapter 10: Virtual Avatar as an Emotional Scaffolding Strategy to Promote Interest in Online Learning Environment |
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Introduction |
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Emotional Scaffolding and VAs |
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Emotional Scaffolding |
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Virtual Avatars |
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Interest Development in Online Learning |
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Individual Interest |
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Situational Interest |
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VA Design as an Emotional Scaffolding Strategy |
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VA Persona |
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VA Message |
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Virtual Agent Scaffolding Model for Interest Development |
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The Case Study |
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Aim |
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Participants |
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Study Design |
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Measures |
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Study Material |
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Procedure |
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Data Analysis |
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Findings |
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Conclusion |
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References |
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Chapter 11: Animated Pedagogical Agents and Emotion |
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Introduction |
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What Are Animated Pedagogical Agents? |
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The Role of Animated Pedagogical Agents |
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Benefits of Animated Pedagogical Agents |
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Examples of Animated Pedagogical Agents |
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Facilitate Tutoring Systems Architecture |
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Provide Assistance in a Virtual World |
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Act as a Co-Learner |
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Design of Animated Pedagogical Agents |
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Agent Design and Emotion |
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Research Evidence |
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Conclusion |
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References |
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Chapter 12: Investigating Students' Feelings and Their Perspectives Toward Web 2.0 Technologies in a Teacher Education Course |
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Introduction |
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Theoretical Background |
265 |
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Social Presence |
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Types of Web 2.0 Technologies |
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Methodology |
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Participants and Context |
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Data Collection |
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Instrument |
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Interviews |
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Data Analysis |
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Results |
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The Quantitative Results |
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Demographic Data |
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Research Question 1: What Were Students Feelings in Use of Each of the Web 2.0 Technologies? |
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The Qualitative Results |
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Research Question 2: What Were the Students Perspectives on the Different Types of Web 2.0 Technologies? |
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Discussion |
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Affective Dimensions of Web 2.0 |
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Conclusion |
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References |
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Chapter 13: Engagement, Emotions, and Relationships: On Building Intelligent Agents |
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Introduction |
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The Role of Engagement in Collaborations |
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Affective Expression |
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Affective Expression and Collaboration |
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Relationships with Intelligent Agents |
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Closing Thoughts |
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Acknowledgments |
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References |
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Index |
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Back Cover |
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